How to "Like" Anything on the Web (Safely)

Posted on April 23rd, 2010 in Social Media | Comments Off

Worried about Facebook "like" fraud? You should be. Thanks to Facebook's overly simple implementation of the new Facebook Like Button , anyone can post a "Like This" button on their website pointing to any URL of their choosing. In other words, users can be tricked into liking websites they're not even on . You can bet that enterprising spammers have already figured out how to use this technology for their own nefarious purposes. If you want a safer solution, there's a new Facebook "like" bookmarklet you can use instead. Sponsor The bookmarklet was created by Kyle Bragger , formerly the CTO of Cork'd , a social networking site for wine lovers, and now working on his own project, Forrst , an invite-only community for developers and designers. Not only does using the bookmarklet he created protect you from "like fraud" as described here , it's also a handy way to like anything on the Internet - even if there's no "like" button available on that page. How to Use the Facebook Like Bookmarklet To use the bookmarklet, just drag this link to your bookmarks bar in your web browser: Like-o-matic . Once there, you can click it anytime you're on a page or website you like. Like ReadWriteWeb , for example? Click the button. Although there's no "Facebook Like Button" for the website as a whole (you can, however, find us on Facebook ), you'll be given the opportunity to "like" ReadWriteWeb. After clicking the bookmarklet once, you'll see a message appear at the top of the screen: "Be the first of your friends to like this." Click the button with the thumbs up on it and it will register your like on Facebook and post it to your News Feed. That's all there is to it. By using the bookmarklet instead of the like buttons on the websites themselves, you can be sure that your Facebook "like" will be pointing to the real thing. Plus, it allows you to "like" anything you want - even a site that isn't using Facebook buttons. Nice! Discuss

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How to "Like" Anything on the Web (Safely)

If Location Apps are Games, How’s the Gameplay?

Posted on April 19th, 2010 in Social Media | Comments Off

One of the motifs you keep coming across when reading about Foursquare and Gowalla, the mobile location apps, is that they are games, and the games are fun. The most important thing when it comes to gaming is the most subjective, whether the players are having fun. But it's not the whole story. Were these apps structured to have gameplay, a through-line with obstacles and rewards? Are Foursquare and Gowalla, and apps like them, games by design? And if so, is the gameplay good? Sponsor If you're unfamiliar with the applications, users visit various real-world locations and check in via mobile device. On Foursquare, they score "badges" for visits and, if they've visited a given location more than any other place, they become the "Mayor" of that locale. "Parents often make chores a game to get their kids to do them," said Dylan Romero, Community Manager for The Great Game Experiment. "They hit the part of the brain dealing with achievement and reward to get more desirable results. I think Foursquare is more a game in this sense. If you want to incentivize customers, videogame or not, give them something to shoot for." "The game mechanics are designed to lead people through the experience of using the product," said Dennis Crowley, co-founder of Foursquare. In other words, gameplay is not in service to the game, but in service to the product. "The 'game' for me is to see if I can get a response or, even better, a perk out if it," Klavars, a Foursquare user, Tweeted. Although there is currently no reward, other than regard among the Foursquare community, presumably, some venues offer specials to Foursquare users. Gowalla differs in some important respects from Foursquare. Gowalla uses a series of icon-based rewards called stamps. Given that Gowalla was born from a design company, it's no surprise that the symbols are very attractive. Likewise its "items." Locations are sometimes tied to items that show up when you've checked in. You can hold the items or drop them off elsewhere, which means a given place may have more items than it had originally. The scoring of these items seems more traditionally game-oriented than Foursquare's simple badges. Gowalla also has the equivalent of badges in its pins which can be strung together into itineraries for trips.gowallaferry.png Gowalla also has the equivalent of badges in its pins which can be strung together into itineraries for trips. However, according to Gowalla's Josh Williams, the company doesn't see it as a game at all. "While there is certainly an element of entertainment and fun to be had while using Gowalla," he told us, "we view it first and foremost as a social networking service." "The iconic items are a bit of an experiment for us. Can we lay a transient piece of data across the service and allow people to interact with it by moving it from place to place, attaching meta-data to it (like a digital message in a bottle), or even attaching real world value to it, as in the case of the NBA tickets given away to a Nets basketball game last week. They're simply another way to interact with the world around you." Gowalla requires GPS and that's how a user checks in. Foursquare only requires you enter the address, which has led to cheating. However, gaming is not just in the rules but in the expectations. With Foursquare, the unwritten expectation is that if you check in at a place, you will be there for some time. Here the location app aspect of Foursquare creates an expectation in its gameplay. On Gowalla it is perfectly acceptable to check in to a place you can't really stay, like a landmark. It seems, then, that neither company has consciously designed their services to be games. But much in the same way that a kid finds a baseball diamond in a clearing in the woods, perhaps the users are the ones who've identified and acted upon, the latent gameplay. Because although Foursquare and Gowalla may not be games, there is a game that is being played with them. Gowalla, in requiring GPS and requiring no any real relationship to the place, might be less appealing on the location side of things. Playing Foursquare is also arguably simpler, and therefor more appealing to more people. I think it's fair to say that people with higher gameplay expectations will probably find Gowalla more appealing, regardless of creator intent. People who want quick fun with more of a social aspect may favor Foursquare. Discuss

295b204e84mar09.png If Location Apps are Games, Hows the Gameplay?

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If Location Apps are Games, How's the Gameplay?

The Largest Cloud in the World is Owned By A Criminal Network

Posted on April 19th, 2010 in Social Media | Comments Off

The biggest cloud network in the world is owned by the mob. While you may think that Google, Amazon and Microsoft are the world's largest cloud providers it's really the Conficker worm that has helped criminal networks spawn a botnet of mass proportions. Sponsor How does Conficker meets the definitions of a cloud? According to the Spectre Group ,a veteran technologist explained the connection last week at the Cloud Connect conference in Santa Clara, Ca.: "Conficker controls 6.4 million computer systems in 230 countries at 230 top level domains globally, more than 18 million CPUs and 28 terabits per second of bandwidth, said Rodney Joffe, senior vice president and senior technologist at the infrastructure services firm Neustar. The biggest cloud on the planet is controlled by a vast criminal enterprise that uses that botnet to send spam, hack computers, spread malware and steal personal information and money, Joffe said. In other words, the cloud is mobbed up." The Spectre Group further explains how, Conficker meets the definitions. The botnet cloud is available for rent and and is just about anywhere in the world. It can be used for a variety of purposes, be a denial-of-service attack, spam distribution or data exfiltration. In fact, all that comment spam that plagues blogs could easily be spawned from the Conflicker cloud. Joffe used the presentation at the conference to illustrate the dangers of Conficker and and how it poses a threat to legitimate cloud computing providers. He said at the conference that Conficker has not been as active as it once was, but is still a threat. The Manchester, UK Police Department was hit in February. And it has a huge footprint, all over the world. The operators have a lot of experience, too, dating back to 1998. The Spectre Group says in comparison the legitimate players in the market are far smaller: "By the way, the biggest legitimate cloud provider is Google, based on Joffe's information, made up of 500,000 systems, 1 million CPUs and 1,500 gigabits per second (Gbps) of bandwdith. Amazon comes in second with 160,000 systems, 320,000 CPUs and 400 Gbps of bandwidth, while Rackspace offers 65,000 systems, 130,000 CPUs and 300 Gbps." The Conficker cloud demonstrates the illusions that have to be considered when thinking about cloud computing. It's not just the danger of a a PC being infected by a virus. It's the danger of another computer entering the criminal enterprise. Discuss

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The Largest Cloud in the World is Owned By A Criminal Network

The Art of the Elevator Pitch: 10 Great Tips

Posted on April 16th, 2010 in Social Media | Comments Off

The elevator door opens. And there stands your ideal investor. It's the chance of a lifetime. But that chance only lasts as long as the elevator ride - you have less than a minute to make an impression. Hopefully, you've got a well-crafted elevator pitch ready to give. The elevator pitch is not the hurried presentation of a full-blown business plan. It's an introduction, an overview and a pitch - and a short one at that - meant to capture the attention of a potential investor. Of course, an elevator ride is a short one. Guides for elevator speeches that say you have one minute surely overestimate the amount of time it takes for an elevator to move from floor to floor. Of course, an elevator speech isn't restricted to elevators. Rather, it comes in handy for any occasion where a concise presentation is appropriate. Sponsor When crafting your pitch there are two key things to keep in mind: its content and its form. In other words, it's not just what you say but how you say it. Here are a 10 tips to keep in mind as you craft your elevator pitch. 1. Keep it short . Be succinct. According to Wikipedia , an adult's attention span is eight seconds, so be sure to give just enough information (and more importantly perhaps the right information) so that after only hearing a sentence or two, someone knows what you do - and if it's a pitch, what you need. 2. Have a hook. As Mel Pirchesky advises , "The objective of the first ten or fifteen seconds is to have your prospective investors want to listen to the next forty-five or fifty seconds differently, more intently than they would have otherwise." 3. Pitch yourself, not your ideas. As Chris Dixon writes , "The reality is ideas don't matter that much. First of all, in almost all startups, the idea changes - often dramatically - over time. Secondly, ideas are relatively abundant." Instead of talking about ideas, highlight what you've done - the concrete accomplishments or skills - rather than some intangible concept or a future goal. 4. Don't forget the pitch. It's easy to get so caught up in the details of who you are that you neglect to mention what you need. What amount of financing are you seeking, for example? 5. Don't overwhelm with technical or statistical terminology . While being able to tout one or two amazing and memorable phrases or figures can be useful, don't fill your elevator speech with numbers or jargon. 6. Practice . Rehearse your elevator pitch so that when the opportunity to give it comes, you can deliver it smoothly. 7. Use the same tactics for print. You can hone your elevator skills by practicing them in writing. Babak Nivi describes the email elevator pitch here . 8. Revise. As your startup moves through various stages, be sure to update and refresh your pitch. 9. Be involved in the startup community before you pitch. Business Insider suggests "Engaging in online discussions, writing insightful blog posts, and participating in the relatively small startup community can earn you a 'strong presence' that gets you noticed by potential investors." Building relationships with investors before pitching to them will help your success. 10. Listen. When seeking to build strong networks, remember it can be just as important to listen as it is to talk. Do you have any other suggestions on crafting an elevator pitch? Feel free to add your tips in the comments below. Discuss

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The Art of the Elevator Pitch: 10 Great Tips

The Modigliani Test: The Semantic Web’s Tipping Point

Posted on April 16th, 2010 in Social Media | Comments Off

In our recent posts about Structured Data , we've emphasized that most of the current initiatives have been around uploading new data to the Web - whatever the format. The U.S. and U.K. governments have led the way with their 'open data' websites, but much of that data isn't 'linked' yet . In other words, it's online - but siloed. So how do we get to the next stage of the Semantic Web, linking disparate data sets together so that people can begin to use that data? The tipping point for the long-awaited Semantic Web may be when you can query a set of data about someone not too famous, and get a long list of structured results in return. I've decided to term this 'The Modigliani Test.' Sponsor Amedeo Modigliani is one of my favorite artists. He was moderately famous during the early 20th century and has something of a cult following nowadays. But he's not Da Vinci or Picasso famous. What I'd like to do in a Semantic Web is type the following query into a search engine and get back a large list of results: tell me the locations of all the original paintings of Modigliani. As of today, there's no place to type that query in and get a list of structured data . The closest I can find to doing that is the Artcyclopedia entry for Modigliani, which has a list of locations for Modigliani artworks. It's great that they have the location data listed on one web page. However it's not structured data, so we can't query it. There's also not much order to the data, we have no idea if this is a comprehensive list, it's not verified data, and so on. In summary, there's a lot of data on the Web about the location of original art works - but much of it is in traditional 'document' web pages. What we're after is a giant database of art works, which anybody can query and re-use. Here's an early, overly geeky view at what a Linked Data of painting locations would look like (hat-tip @dakoller ): The above is a far from comprehensive list of art works by Hieronymus Bosch (a search for Modigliani, by the way, brought up zero results). Plus of course we need a much more intuitive UI, so that non-geeks can use it too. What do you think, when will The Modigliani Test be passed on the Web? Discuss

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The Modigliani Test: The Semantic Web's Tipping Point